Hey all!
Today I want to share with you the background in focus. This has three purposes:
1) I believe GOD wants me to share this
2) To show you that procedural textures look great, even close-up and
3) To show you one of the techniques in the upcoming book
Now, here is the image:

You can't see a lot of knots here, really, but I didn't want really high contrast in this image, however, you can see one and some hints of where there would be. For example, the top layer of planks, big one, lower left corner, has a knot suggestion close to the top. The-plank-next-to-it's side, you can see a knot there too.
You can see here that there is no lack of detail. The reason for this is that procedural textures are mathematically generated textures, not bitmaps. You could call them fancy vector graphics if you want.
In the book, I show you how to make wood and I also show you a few other techniques for both Cycles Render and Blender Render.
GOD started teaching me this technique during the Perfect Holiday competition and the results weren't super, but it was a start:

Overall
.PNG)
Close-up
As you can see here, this is not adequate for wood in general, lol. It was still a good jumping off point and so, between this one and the photo-realism competition, I had the opportunity to work on this even more and this render is from the photo-realism competition:

Even the bricks are procedural
You can see that the wood on this image has too much color variation and grain size variation, etc, but this was the next step in development. I really liked this one's final result:

This was really a fantastic technique to learn, but if you want to use this outside of Blender, you will have to bake the textures onto a proper UV-Unwrap. There may just be a tutorial coming on this topic too, but I can't say for sure. If it's GOD's will, HE'll have me do one :).
The top images was the last time I used this technique and I really would like you to learn this one, as well as other things I was given for the book!
I will let you all know as soon as it is up for sale! If you would like to see how I write first, check the
Introduction to procedural textures tutorial here.
It is not nearly as comprehensive as the book is, but will give you an idea of potential :D!
Have a great one!!
Thank YOU!!!!!!