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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Showing Tag: " year" (Show all posts)

Throwback To The Future

Posted by Marius Oberholster on Wednesday, December 15, 2021, In : General 
Hey all!

Throwbacks are not something I typically do, but with a very productive year, I think it's good to think on what was and what can be - a throwback to the future, hehe. I'd like to invite you to take a moment, and just consider everything you got done and that happened over the past year - and I mean the whole lot and consider what your plans/hopes/aspirations are.

Now, consider how many obstacles there were and how much you persevered and guess what - you're still here!

So, since this i...

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Parental Rigging

Posted by Marius Oberholster on Friday, December 27, 2013, In : Quick Blog Tutorial 
Hey all!

Back with another QBT. Possibly the last one for the year, but we'll see what GOD decides on this.

Okay, so, if you're new to the Game Engine, but not Blender, you would've probably done rigging using the armature modifier. Unfortunately, most of the modifiers, have 0 effect or influence as soon as you press P to start the game.

I was wondering then, well how in the world do people then rig a character if you can't rig a character, until I was shown in a tutorial how to do it. It wasn't...
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