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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

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Some new features in Cycles

Posted by Marius Oberholster on Tuesday, March 19, 2013, In : General 
Hey all!

Busy with some things on the book, but all the tutorials for it are done, so I don't really have much of an image to share today, so I thought I'd update you all on how Cycles is growing.

Cycles is the relatively new render engine native to Blender. It is by far more realistic than Blender Render, but also a bit more difficult to work with, especially for new users and those that avoided the Node Editor like the plague. In it's initial phases it was not only so unpractically slow that ...
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Progress on the tutorial

Posted by Marius Oberholster on Friday, October 19, 2012, In : wip 
Hey all!

I want to show you a little something more from the tutorial. A factor image. This is what I use to define what goes where when I texture, to find it what it designates, you'll have to wait, but I can tell you that I used add here, instead of subtract, because I am going for something a bit more dramatic.

Remember, the image here is not the image that will be seen. It is a stencil or a mask if you will that tells Blender that this input goes here and this one goes there, aka Factor ima...
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