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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Yey! Work started!!

March 12, 2012
On what you ask?
The extension on the last free tutorial!! This one I really believe HE wants to be a guide/tutorial, so for the time being, we'll call it a guided tutorial (lol) on procedural textures for Blender Render and Cycles Render.

In the last post you saw the punny pic for the Cycles portion of the project. Although that will only serve as a cover pic, I plan to show you every trick I used in the making of it in the tutorial, and believe you me, there are a lot of tricks that will really come in handy, especially for other Linux users who's short-cut keys don't work properly in Blender.

I truly believe HE wants me to explain procedural textures and show how many there are as well as some clever tricks you can use to texture simple, and even some complex things, using only Blender.

So if you're interested in finding out how you can avoid leaving the Blender interface and still create something beautiful, watch this space!

Have a very blessed day and pray that HE'd help me complete this task I believe HE's given me, effectively and to your advantage!

Thank YOU!!!
 

Blender Render VS Cycles Render

March 9, 2012
I can see a massive difference between the two, but I don't want to call one better than the other, because one is more developed and the other works different. So I'll say this: I personally still prefer Blender Render (BI)

Here's why I do.
I've used the same project, creating first a Cycles Render version and then a Blender Render version. Out of the two I like the overall look of the Cycles Render one more, but the capabilities in procedural textures in Blender Render overshadows the quality...
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Sneak peak at the next possible tutorial's work

March 5, 2012
I really want to start with a massive commercial tutorial for Blender Render and Cycles, focusing on procedural textures and what you can do with them. Like the one already done, except very very much expanded.

So, as I said, this is something I want to do, but can't make any promises yet.

Here is an image I made with Blender Render (aka Blender Internal) that I would like  to use as a title page for the Blender Render section:

(for full res, right-click and 'view image')

This image took a day's ...
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Can Blender do a glitter material? You know it can!

February 29, 2012
Today I spent most of the morning's work time on finding a way to replicate a glitter containing plastic (thought it would be cool if Blender could do that) and in the last tutorial, Procedural Textures - An Introduction, I showed an intro as to a possible method, but I was yet to fully give it a try and today I did and it looks fantastic.

You can see how it responds here. I rendered only a low res version that you can watch here, but this was just for fun, not work:
Glitter Material

Enjoy!

Thank...
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