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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Final node systems to be explained in the tutorial

July 16, 2012
Hey all!

I know it's been only maybe an hour since my last post, but from all the work on this, I really just don't see this getting any better from my side yet. However, I may still work on this after the tutorial and you're welcome to improve on it as well (^^,).

Here are the node systems (how they look), for the color side-by-side (squashed, unless you render your scene at the final full side-by-side resolution and use the crop node as well) and for the anaglyph (the anaglyph consists purely out of the blue and red images). More on the what and how in the tutorial. For now though, have a look at these:



Remember though, that this method is not perfected and it still has clarity issues, although the effect is very accurate and the depth to me is fantastic. Plus, you don't have to worry about resizing the anaglyph effect if you change the resolution, but more on that in the tutorial.

Just as a taster I want to mention that this effect runs faster than the actual render of a scene does. And again, this is using only a single render, not two and then combining them.

Have a great day everyone!!!!!!!

Thank YOU!!!
 

Progress on the output

July 16, 2012
Hey all!!

I've been working very hard to get some form of good result in depth and thankfully here it is:




Now, while the depth is great, it still only goes so far and then it doesn't go any further. In other words, if the object goes beyond a certain point, there is no more depth to give it and to you it will only be getting smaller.

The ideal is to get double the depth I have currently, but doing a two-step overlay (it helps focus a center of the scene), but there are many issues that still nee...
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3D in Blender using only one render

July 13, 2012
Last night before I went to bed inspiration hit and I just had to try and get this to work right and I tried and tried and tried until 'bout half past eleven and then I saw the render was just not working. No matter what combination of nodes I tried, it just wouldn't work, however, I knew it was possible.

So this morning after getting up and turning on my PC I just had to keep trying again and I think I finally have a good result in not only color mixing, but also overall depth. This is not pe...
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Updated logo

July 12, 2012
A few posts back my brother's logo was shown. He was given some inspiration to update its look quite a bit and he asked me to put it together from the old one and so here it is:



If you follow this site regularly, you could have seen that I posted this in the portfolio section of the site earlier today, next to the old one. Out of the two, I really do prefer this one and enjoyed making it. In keeping with the old design, perspective was still left out, but I had to split the contact info, becau...
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