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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Opus Codec

August 16, 2012
Hey all!

For those of you who don't really go into much detail when it comes to video editing, you have many ways in which you can save a video. Many packaging ways, if you will, that can make the final video smaller in size than other packaging methods. These methods we call codecs. As this is a very competitive market to find the most effective packaging method, there are a lot of politics around their use and patents are involved, and so on and so on. What that means is, that if you use certain packaging methods, or codecs, you have to pay for it's use.

The ogg method (which includes Theora for video and Vorbis for audio) is an open-source, free for all, method that is even competitive with mp3 (Vorbis, not Theora).
Opus is from what their website shows, better performance than Vorbis, AAC, MP3, etc., but as I haven't yet used it, I can't say so, nor do I intend to even suggest it. What I will say though, is that I thoroughly enjoy the benefits of the codec through Skype and considering our connection speed, the quality to size ratio is pretty impressive.
I have downloaded the install for Windows and I have also downloaded an app a friend of mine (the one that also told me about this) says is one of the first to include support for this format called Foobar2000 (beta version only apparently).

So although I can't say yet how well it works, I currently work with Vorbis and Theora and I am very pleased with the size to quality ratio. It is only the lack of support in most editors that get me down.

If you like supporting initiatives like this, give it a shot!

Thank YOU!!!!!!
 

Flag animation is successful!!!

August 14, 2012
Hey all!

Yesterday I told you guys that I wanted to include the animation part in the flag tutorial. As you can imagine, a modeled flag looks great, but is pretty useless if you can't use it in a video, so I really really felt that HE insisted I find a way to animate it successfully.

While messing around with it over the last few days while working on this, I tried a few methods, all of which sucked and only Sunday morning did HE show me how to do it in a way that would look good.
So, after appl...
Continue reading...
 

Flag tutorial is almost finished

August 13, 2012
Hey all!

I got the chance to work on the book again Saturday. This time on the flag tutorial and I am very very excited about the results so far!

I am still working on animation, but for static images the tutorial is about a page from finished. I want to include animation as this tutorial will then truly set the tutorial apart in proving that you can do a lot with procedural textures.

So far the tutorial covers how to use them with certain modifiers:
 - Subdivision Surface (making the displacemen...
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New method working right!!!!!!!!

August 8, 2012
HE showed me how to remove the ghosting almost completely!!!!!

I am super excited to let you all in on this! Earlier today, I was busy with the 3D tutorial again and trying very hard to figure out what the problem was with the new method video in the previous post. It just seemed so flat, as though the 3D and shards were on a flat surface, suspended in mid-air. And after much fiddling with the system and trying to see what outputs look how where, HE pointed me to the Depth Map. So I looked at ...
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