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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Progress on the tutorial

October 19, 2012
Hey all!

I want to show you a little something more from the tutorial. A factor image. This is what I use to define what goes where when I texture, to find it what it designates, you'll have to wait, but I can tell you that I used add here, instead of subtract, because I am going for something a bit more dramatic.

Remember, the image here is not the image that will be seen. It is a stencil or a mask if you will that tells Blender that this input goes here and this one goes there, aka Factor image:



It looks remarkably noisy and pointless, but you'll see the point a bit later on (^^,)!

Have a fantastic weekend everyone!

Thank YOU!!!!!!
 

A bit of what's going on with the book!

October 18, 2012
Hey all!

I really enjoy seeing views on the website and I particularly enjoy it when I know that what you find here is interesting and educational to you at the same time, so thank you for your support. Feel free to tell your friends about this blog and the upcoming book on procedural textures (^^,)!

Back to the post. Today I started working on the ruin + ivy scene. I want to, through this tutorial show you that you can achieve some extremely complex things you may not even have dreamed possibl...
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An update on the book

October 15, 2012
Hey all!

Working hard to get it finished as soon as possible! The next section will be tutorials and after that a few more things and it should be ready for release! So looking forward to having it completed and I have really learned a huge amount in the writing of it!

Today was a continuation of the displacement feature for Cycles. After getting this result, it was very important to find out how to fix it:

(the texture is not supposed to be a lot of thin blu stripes over a square sun's surface,...

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Node system art

October 12, 2012
Hey all!

I have been working hard today, trying to figure out how to make an ivy leaf without a distort category in in Cycles's node system and oh snap was it hard!! HE helped me make two different shapes. One that looks more like a heart and the other that looks more like a weirdly shaped helmet. I think both shapes will look great for the Ivy Generator.

After finishing the shapes, I like looking at the surprise HE leaves in the node system. HE usually leaves some kind of image there to discov...
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