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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Hey there, long time no see

March 5, 2013
Hey everyone!

Missed posting and really thought about the blog a lot, but I finally have the time to get back to the book again.

Had some big projects unrelated to Blender or visual stuff and it has really taken up a huge amount of time, but the last project was wedding pictures for a friend of mine. I was not the official wedding photographer and I would really like to say thank you to him and his team for a smashing job of directing them. Without their hard work, my pictures would probably have come out quite bad, lol.
You can see the ones I took on my facebook at this location. I'm sure you will luv the pics!

Anyway, I've been working a bit on the tile tutorial again (almost finished) and found that the modeling method sucks for areas like the windows, where you see the thickness of the tiles (like in most bathrooms). So, I changed the tutorial to only allow modeling for inside cornered areas and not on any surface that it could cast a shadow on. I also found the reason for the diagonal lines inside the door frame and the windows. I was shown that my X's scale was on 0.02, which allowed it to squint a bit. Making it a complete 0, stretched it perfectly for the window and door frames. Don't know what I mean? Check the before and after below:
Before:


Then:


Now:


To really see the difference, I made all to open in a new tab when clicked on, but be aware that they all will insist on the same new tab.

Hope you like the new result better too!! (^^,)

Thank YOU!!!!!!!!!!!
 

Update on the earlier post

January 23, 2013
Hey all!

Here is the update I was talking about earlier today that I was hoping to make. It literally just finished rendering:

(render fresh from the Cycles Render oven, lol)

As you can see, it looks a lot better than it did without the grout in the joints:


I really like this tutorial a lot, and I know you will too!!

Have a great one!

Thank YOU!11

Continue reading...
 

Continuation

January 22, 2013
Hey all!

After continuing working on the tutorial, I found that there was a snag, thankfully now fixed, in regards to the joints of the walls, ceiling and floor. This too has been fixed as well as discussion on how to create that uneven look. Hope you like this preview:


(prior to the joint fix)

I added the orange ball to show the mat finish I added for the tiles that don't form part of the feature wall. Yet even there is very little gloss. Also, the tiles are actually a lot more square, but foca...

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Feature wall

January 21, 2013
Hey all!

Been working hard on the tile tutorial and today I can actually show you an example from the tutorial itself. When you go through this one, you'll be shocked at how simple this truly is, but that's later. Here's the sample from the tutorial:

As you can see, this is for a feature wall, but currently it lacks vibrancy, because it is in a limited lighting area. Anyway, you can tell that the tiles don't gloss like they should, but I have an idea of how to fix that.

I hope you are still look...
Continue reading...
 
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