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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Film look in Blender

November 26, 2015
Hey all!!

Tutorial time again!! :D

I really luv doing video tutorials, especially when it's something that GOD showed me and then I get to pass on. I do have to say, I was quite surprised to see how many people did something along the same lines already, that focused on a much stronger effect, instead of the more authentic things that I was going for. Eh, feel free to mix and match and have fun! haha

Anyhow, here is the tutorial!!



Biggest thanx to GOD for helping me with this. Without HIM, none of this would be possible! :D

Know JESUS yet?

Have a great one!!!

Thank YOU!!!!!!
 

IndySpotlight

November 25, 2015
Hey all!

There is a website out there that markets independent (aka, unsigned) Christian Artists of various trades in multi-media. It's called IndySpotlight. The lady who is the steward thereof, posted in Christian Animators (a facebook group) on Sunday about this website, but I basically glanced over it. Later that night, I felt GOD wanted me to share this video on that same group:



So I did, under internal protest, because I hate, for lack of better term, to shove my work down people's throats...

Continue reading...
 

Genesis 1

November 18, 2015
Hey all!

Today I get to share with you something I was working on last year. I finished around December and can you believe it, it's almost December again, hahaha. Anyway, it is a short film on Genesis 1, the creation of everything, so I really hope and pray that it is a blessing to you!!

Check it out:


When GOD asked me to do this, I was not sure how it would come out, because I needed people characters and I was not experienced in modelling people... I of course knew about Make Human, and GOD g...

Continue reading...
 

Background tests

October 30, 2015
Hey all!

Recently, I was prompted by GOD to look into making stronger backgrounds for toon objects and that meant higher sample rates and smooth shading - none of these are good for toon-shading, because they all produce smooth colors and areas, not hard ones, but through about an afternoon's scene building and a night's compositing, HE helped me get it done, so now you can get a result like this:


Now, this may not look like much, because it seems like a silly example, but you have to look beyo...
Continue reading...
 
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