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Marius Oberholster Hey! I'm having an incredible learning experience, not only learning how Blender works (yes, still learning), but also about Open-Source and the incredible software available. Stick around!

Toon shading soft shadows

December 16, 2015
Hey all!

Yes, you heard that right! It took a while, but GOD finally released me to make this tutorial and helped me make it and keep it short! HE is so good!!

Before getting into the technical aspects of it, this is the tutorial:



As you can imagine, this scene took a little while to stick together, but it's not about the scene - it's only there to illustrate a point. That point is:
You can have cell shading with soft shadows and even ambient occlusion, in Blender

In essence, this is one area where you can have your cake and eat it :)! GOD is so awesome! HE lead me to this, while I was busy looking into how to make anime backgrounds. HE specifically pointed out that anime backgrounds have really strong ambient occlusion and smooth shadows and my first reaction was that toon shading and soft shadows don't mix. So anyway, I just started working on trying to get the background alone working and looking right, but I just couldn't get the look right, you know and HE said that I should try re-creating an existing scene or background and in doing so, I'll know what it takes, so I did and during that process, in the space of a day (half creating the scene and the other half, compositing), HE helped me find the solution.

The scene I worked on was from this tutorial by Mclelun. Below is my result:


(ALWAYS listen to GOD - HE knows what HE's talking about)

I will add that I think McLelun's is quite a bit more anime-esque than mine is, but this one exercise was so worth it, I'm happy with it. If GOD did not challenge me to recreate an existing background, to learn how it works, I'd most likely still be thinking it's just not gonna work, haha.

Know JESUS

Have a great one and GOD bless!
 

Vintage tutorials and palm update

December 12, 2015
Hey all!

Today's post is a bit nostalgic with something a little new as well! :D
Quite a while back (like start and middle 2014), I made two tutorials on using unwrapping to your advantage when texturing. Both of those, GOD did not permit me to upload to YouTube back then, but today I felt lead to upload both of them and here they are:





And the new part of today's post is an update on the palm tree I posted on the 9th:


(Tropical storms are regular around these trees, that's why it doesn't seem pha...

Continue reading...
 

Palm curves

December 9, 2015
Hey all!

I have been using curves a while and I knew they could be tapered, but I thought that you would always only be able to do so through another curve or through programming (and I looked - though looking back when I did, I didn't even check youtube, hahaha). Anyway, GOD knew I wanted to know and lo and behold, like this or last week, there was the answer, in the beginning of a video I could not seem to find!! Thankfully GOD knows how to stay on me about things and HE helped me locate it....
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GOD is awesome!!

December 5, 2015
Hey all!

While that may be like stating the obvious, I have to say, I am amazed that GOD uses me every day to reach out to the CG industry with educational material in the form of tutorials. I never run out of material, because GOD never stops teaching me and I need to learn so much!! Wow!

Anyway, this post is about being grateful for this - a feature on BlenderNation!!

I could just freak out and scream from excitement!! Not because I think it's such a wonderful website (which it is), but becaus...

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